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Chocolate

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Chocolate1

Chocolate multiplying is only a nightmare in Candy Crush!

—Splash text

Chocolate1

Chocolate is a blocker in Candy Crush Saga. It is the second main blocker and one of the most abundant blockers a player will come across whilst playing the game. It is the second most hated element in the game as it grows back every move if you do not break it. It can also disrupt a player’s move in levels with chocolate, chocolate spawners, and/or magic mixers.

Chocolate can be broken by breaking the candies adjacent to it, or through any special candy's effects reaching the blocker. A toffee tornado can also break the chocolate, as long as it lands directly on the blocker itself. Jelly is often hidden behind chocolates. Candies can enter a square once the chocolate is broken. Note that if a striped candy affects an empty tile, it can still break adjacent chocolate. When you break the chocolate, you earn 20 points (1 point before Polkapalooza was released).

One would think that chocolate would be introduced in the episode Chocolate Mountains, but it is introduced in Minty Meadow, the episode after that. In reality, it is first seen in level 51.

It should also be noted that chocolate can also be created from a chocolate spawner, first introduced in level 156. When the player makes a certain number of moves (2 moves after all chocolate is off the board), the chocolate spawner will generate an individual piece of chocolate, therefore swallowing up a candy within its vicinity. If there is more than one of these chocolate spawners on a particular level, then the chocolate can be created from any of the spawners. This means that the player has no control over which spawner will generate the first piece of chocolate. While he/she can get rid of the chocolate, the chocolate spawners themselves cannot be destroyed. Therefore, getting a chocolate spawner from a mystery candy can make a level nearly impossible to win, especially when it comes out over a jelly, as they can only be destroyed if a jelly fish lands over the chocolate spawner(s).

Starting from Brulee Bay, chocolates can be created from magic mixers. In this case, breaking chocolate alone does not interfere the magic mixers, or vice versa.

Starting from Divine Diner, players have to collect chocolate as part of the order for some candy order levels.

AppearancesEdit

Regular ChocolateEdit

First Appearance Final Appearance
Level 51 Level 2158
Level 32/Dreamworld Level 653/Dreamworld

For the list of levels with this blocker, see here.

Locked ChocolateEdit

First Appearance Final Appearance
Level 52 (unofficial but removed)
Level 420 (unofficial)
Level 1056 (official)
Level 1932
Level 52/Dreamworld (removed)
Level 420/Dreamworld (unofficial)
Level 52/Dreamworld (removed)
Level 420/Dreamworld (unofficial)

Locked ChocolateEdit

Locked chocolate

Locked Chocolate is a variant of this blocker. It first appears in level 52 but got removed, subsequently, it appeared in level 420 due to the removal of the toffee tornado and makes its official debut in level 1056. Locked chocolate looks like regular chocolate but is encased in a liquorice lock.

The properties of locked chocolate are quite different in that when a match is made next to the locked chocolate, neither the chocolate nor the liquorice lock breaks. Also, if a match is made that does not break a chocolate, the locked chocolate does not multiply at all. In Candy Crush Soda Saga (which featured locked chocolate before the original CCS, the properties are slightly altered, with the lock acting like marmalade and chocolate can spread through the lock), the lock can be destroy by matching candies near them.

The only way to break locked chocolate is by first breaking through the liquorice lock with a special candy, and then make a match next to the now plain chocolate. After the lock has been broken, the chocolate acts like regular chocolate, multiplying if not destroyed, and can be destroyed by making a match next to the blocker.

On web version, this blocker acts differently compared to a candy in liquorice lock, when jelly fish has been landed upon it; The difference is that, the candy in liquorice lock, when landed by a jelly fish, the liquorice lock will be released, but the candy is still there, while a locked chocolate, when landed by a jelly fish, the liquorice lock, at the same time the plain chocolate itself, will break apart.

  • The chocolate will immediately multiply at the end of move of releasing the chocolate, unless you break another piece at the same time. In past mobile version, chocolate did not multiply if a locked piece was released, even if there were other plain chocolate on board.

TriviaEdit

  • The chocolate has the words 'Candy Crush' inscribed in it.
  • This blocker is the main reason why the past version level 70 was very hard and level 461 is extremely hard.
  • Level 846 has 64 chocolates to start with; the most compared to any other level. This is followed by level 299 with 57 chocolates along with 10 functional chocolate spawners and 8 useless chocolate spawners.
  • Locked chocolate was initially one of the few items not introduced in Dreamworld until the redesign of Dreamworld level 52. It is subsequently removed from that level and reintroduced in level 420 after the Toffee tornado is removed.
  • Sometimes, the chocolate will eat special candies unforced, even when there are other spaces for the chocolate to expand.
    • This is because the game chooses an adjacent candy for chocolate to eat at random.
    • Coloured special candies (striped, wrapped) are the lowest in order of precedence.
    • Candy Bombs however are the most likely to be replaced by chocolate because they can be used on all candies save liquorice swirls.
  • In the web version, the animation of the chocolate growth depends on its parent. Basically you can see the previous chocolate splitting into another one, unlike the mobile version.
  • The candy being replaced by chocolate disappears immediately, and instantaneously the tile becomes empty. The chocolate grows and covers this tile.
  • It's only helpful in limited cases, one being when it engulfs a hard-to-reach candy bomb to defuse it. This can happen in levels 275 and 303, among others.
    • Another case is when it eats a sugar key, which causes all sugar chests to lose one layer. This can be seen on level 1031 where destroying all keys is the only objective.
  • In reality, chocolates are a very popular well loved gift especially for dating, yet in Candy Crush it is a much detested element.
    • Its multiplication is described as nightmare.
  • When chocolate is expanding it looks like molten chocolate, the sound is like a "blub". When you remove it, it sounds like breaking real chocolate ("crack") and it seems, that chocolate has nuts; It falls in pieces over the board.
  • It was used by the Bubblegum Troll to block the train tracks in Butterscotch Boulders. It was later used by Tiffi to do the same thing in Starlight Station.
  • This and marmalade are the two blockers which trapped Mr. Toffee's feet in the CCS TV ad.
  • This is the only blocker that appear in the achievement system in my profile (Chocolate Shocker, Chocolate Chopper, and Chocolate Chipster achievement).
  • Despite locked chocolate being a variant of regular chocolate it is still classed as its own blocker. However, it has not yet been spawned by the magic mixer or appeared from a mystery candy.
  • Although locked chocolates must be destroyed with special candies, Jelly fish can break it with one shot. This does not happen on mobile.
  • Level 1332 is the first level in which magic mixers can spawn this blocker.
  • Level 1337 is the first and the only level which chocolate is very helpful, when it covers the thick icings.
  • In Kooky Kingdom, the chocolate is absent in this episode for first time.

GalleryEdit

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