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Reality Dreamworld Past Versions
Level 148
Level 148 Dreamworld
Episode Cookie-Cabana
Level type Ingredient drop
Ingredients Hazelnut: 2   Cherry: 2
Moves 44 Dreamworld
Target score 1star (trans): 50,000 pts
Blockers Two-layered Icing  Three-layered Icing  10-move
Other features None
Colours 6
Red Orange Yellow Green Blue Purple
Spaces 81
Difficulty Very Easy
Previous Next
Jelly Objective
Level 147 Level 149

Level 148 was the eighth level in Cookie Cabana and the 42nd ingredients level in Dreamworld. To pass this level, you must collect 2 hazelnuts and 2 cherries in 44 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • This is same as its counterpart in Reality, but with a moon scale and one fewer move (44 moves instead of 45).
  • Once you open up the icing, bringing down the ingredients should be easy.
  • 44 moves should be plenty to bring down ingredients especially with two moon strucks.
  • The ingredients are worth 40,000 points.[1] Hence, an additional 10,000 points is required to earn one star.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 50,000 110,000 130,000
Difficulty Very Easy Very Easy Very Easy

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 4 8 10

Moon StruckEdit

  • 1st Start: 24 Dreamworld moves left.
  • 1st End: 22 Dreamworld moves left.
  • 2nd Start: 2 Dreamworld moves left.
  • 2nd End: 0 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 20 moves 2 moves

StrategyEdit

  • There are a few icings squares scattered around this board. The first thing you want to do is try to clear the four icing squares at the top. This will allow more ingredients and candies to fall down onto the board.
  • Clearing the other icings are not as important, unless it is in the pathway that the ingredient is in. If the ingredient is falling where there is an icing, make sure to clear it out of the way.
  • Dispose candy bombs whenever one drops.
  • Creating special candy combinations will help you to clear a pathway down to the bottom. When activated, they will be able to do more damage to the icings than a regular three-match combination. Special candy combinations will also help you to bring down the ingredients more quickly. Horizontally striped candies work great in this level. They are able to clear an entire row to allow more candies and ingredients onto the board and bring the ingredients down more effectively.
  • In this level, the board is fairly open. This makes the cascade effect more likely. Although cascading moves are great to increase points and bring down the ingredients, they may throw Odus off balance. When you achieve a moon struck, take advantage of having fewer colours on the board. During this time you can create many special candy combinations and bring down the remaining ingredients.

Earning More StarsEdit

DifficultyEdit

  • The presence six colours makes it hard to create special candies during regular moves. However, this is less critical due to the low two and three star target scores and the moon strucks.
  • The ingredients are worth 40,000 points. Hence, an additional 70,000 points for two stars and an additional 90,000 points for three stars have to be earned through matching of candies.
  • With the same two and three star target scores as its Reality counterpart and the moon strucks, they are not much difficult to reach even with one less move.
  • The player is required to earn an additional 1,600 points per move[2] for two stars and an additional 2,060 points per move[3] for three stars.
  • The two and three layers are the only problem because their positions limit the number of available switches to create special candies. With 20 regular moves, some of the multi layer icings will be cleared and once that happens, it is easier to create special candies and increases the power of the moon struck.
  • Moon struck removes candies matching the colours on the moon scale, lasts for 2 moves and occurs twice. This makes it much easier to create special candies.
  • Once the first moon struck ends, it can become harder to create special candies. However, the player will have earned enough points equal or over the two and three star target scores.

TriviaEdit

  • This is one of the levels that is easier in Dreamworld than its counterpart in Reality.

NotesEdit

Elements Info

Element Spawn Notes
Elements Notes
HazelnutCherry
  • Ingredient spawn density: 15 moves
  • If there are fewer than 1 ingredients on the screen, then the board spawns up to 1 ingredient when possible.
Candy Bomb Green
  • Spawn 1 every 7 moves.

Miscellaneous Info

  1. 4 ingredients × 10,000 points per ingredient = 40,000 points
  2. 70,000 points / 44 moves = 1,590.91 points per move
  3. 90,000 points / 44 moves = 2,045.45 points per move

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 148 (Traumwelt)02:45

Candy Crush Saga Dreamworld Level 148 (Traumwelt)

Candy Crush Saga Dreamworld Level 148 No Booster04:41

Candy Crush Saga Dreamworld Level 148 No Booster

GalleryEdit

Candy Crush Saga Dreamworld level list