Even though the presence of five colours should make it easy to create special candies, its Reality counterpart has four colours for all the moves available. Hence, it is harder to create special candies compared to its Reality counterpart.
The jellies are worth 40,000 points. Hence, an additional 45,000 points for two stars and an additional 70,000 points for three stars have to be earned through matching of candies.
The two star score requirement is increased by 30.77% compared to its Reality counterpart.
The three star score requirement is increased by 29.41% compared to its Reality counterpart which is the two star target score in this level. This can make it hard to reach even with 2 more moves compared to its Reality counterpart.
An extra colour makes it difficult to sustain cascades.
With respect to the two and three star target scores, 18 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
Moon struck removes candies matching the colour on the left side of the moon scale and lasts for 3 moves. This makes it much easier to create special candies. However, considering that its Reality counterpart has four colours for 16 moves, the moon struck duration is much too low to boost the score as only 18.75% of the counterpart in Reality has four colours in the Dreamworld counterpart. Moreover, some of the double jellies would have been cleared before the moon struck, decreasing the possibility of huge point cascades.
Even after the moon struck ends, it is not much harder to create special candies. However, the extra colour negates this advantage.