FANDOM


No tornado Removed content

This page contains information about content that was previously in the game but got removed.

Reality Dreamworld Past Versions
Level 198
Level 198 Dreamworld
Episode Tiki-Fiesta
Level type Jelly
Jelly squares Double-Jelly: 48
Moves 50 Dreamworld
Target score 1star (trans): 95,000 pts
Blockers Marmalade  Two-layered Icing
Other features Striped red v
Colours 6
Red Orange Yellow Green Blue Purple
Spaces 65
Difficulty Very Hard
Previous Next
Jelly Jelly
Level 197 Level 199

Level 198 was the thirteenth level in Tiki Fiesta and the 92nd jelly level in Dreamworld. To pass this level, you must clear 48 double jelly squares in 50 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • There are six colours present, which is one more than in its counterpart in Reality.
  • The board has an awkward shape, and the positions of the jellies are in those awkward parts of the board.
  • When the moon struck begins, if there is a candy colour that is about to be removed in the marmalade, it will only remove the marmalade and none of the candies of this colour.
  • Unlike most other Dreamworld levels, this level is easier on mobile than on the web version, like level 288 in Reality. On the web version, two striped candies activated at the same time only remove one layer of icing if they are no more than three squares spaced. That is, if two vertical striped candies are activated at the same time on their initial places, both layers of icing can be removed; but if the higher vertical striped candy is at one space lower than starting place, only one layer of icing can be removed.
  • The jellies are worth 96,000 points,[1] which is more than the one star target score.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 95,000 230,000 290,000
Difficulty None Extremely Hard Extremely Hard

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 4 8 10

Moon StruckEdit

  • 1st Start: 27 Dreamworld moves left.
  • 1st End: 25 Dreamworld moves left.
  • 2nd Start: 2 Dreamworld moves left.
  • 2nd End: 0 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 23 moves 2 moves

StrategyEdit

Part 1: Icing And Striped CandiesEdit

DR level 198 icing and striped candies

These areas marked in red will make a big difference between win or lose.

DR level 198 only move out during a shuffle

The area marked in red is the only area to destroy the icing if a vertical striped candy is moved during a shuffle.

DR level 198 icing which must be destroyed

The icing marked in red must be destroyed or defeat is certain!

  • Before you start making moves, pay attention to the two-layered icing and striped candies at the sides of the board. Check that you are able to make a match on the squares besides the icing and horizontal striped candy. This is because shuffles can occur quite often due to the awkward layout of the board. If a vertical striped candy is uncovered and gets moved to another square during a shuffle, it is very hard for you to win. This is because the area to create striped candies to destroy the top icing is limited.
  • Do not underestimate the value of the horizontal striped candy as they can be used to combine with a vertical striped candy to destroy the top icing. If this method is used, be sure to uncover all the striped candies so that the two-layered icing can be destroyed in one move. On mobile devices, this is extremely important as accidental activation of striped candies may cause the striped candies already present on the board to shift downwards.

Part 2: JelliesEdit

DR level 198 jellies which are the most difficult

The jellies under the icing marked in red are the most difficult to remove.

  • Once the icing at the side are removed, the next task is to clear the jellies. Of course, the jellies located on the bottom at the left and right sides of the board are the most difficult to remove because they are pretty much isolated. Use special candy combinations to effectively clear them. Once those jellies are cleared, most of the remaining jellies are not too difficult to clear.

Part 3: Moon ScaleEdit

Odus is falling down

This is the last thing we want to have that happen.

  • Since this is a Dreamworld level, the moon scale is obviously present. While the moon scale is not that unstable so as to prevent too much cascades or creation of special candies, it is not too forgiving to the point that you can just literately ignore it. Pay attention to it and if it is tilting too dangerously, quickly make matches of candies whose colours match the other side of the moon scale.

Part 4: Moon StruckEdit

  • When there is a moon scale, there is a moon struck. While the moon struck does not end after one move and that you are given two moon strucks, the duration of each moon struck is short at only two turns. Hence, create special candies - especially colour bombs if possible - a few turns before moon struck while watching the moon scale.
  • As this board has six colours, moon struck will remove two colours when it occurs. If you have trouble clearing jellies located on the bottom at the left and right sides of the board because they are pretty much isolated, try to have candies matching the colours of the moon scale placed on those squares so that moon struck will remove one layer of jelly from those squares. After the first moon struck, under eight jellies should remain. 

Earning More StarsEdit

DifficultyEdit

  • The presence of six colours makes it hard to create special candies during regular moves.
  • The jellies are worth 96,000 points. Hence, an additional 134,000 points for two stars and an additional 194,000 points for three stars have to be earned through matching of candies.
  • The two layer icing are hard to clear due to their positions. Furthermore, the striped candies which are available may be shifted during a shuffle, making it even harder to clear the icing and jellies underneath them which in turn costs more moves and the moon struck.
  • Even after all the two-layer icing are cleared, the awkward layout of the board makes it even harder to create special candies and clear the jellies especially those at the corners.
  • With high two and three star target scores, the need to create huge point cascades is important.
    • The above point is slightly negated by the fact that the use of huge cascades is highly risky during regular moves as the moon scale may dangerously tilt and cause Odus to fall over.[2]
  • Moon struck removes candies matching the colours on the moon scale, lasts for two moves and occurs twice. This makes it much easier to create special candies and with the second point in consideration, this is essential. However, the board layout may negate this advantage.
    • Overall, the moon strucks may not be enough due to their short duration.
  • Once the first moon struck ends, it can become harder to create special candies.

TriviaEdit

  • Its counterpart in Reality is a timed level. In fact, there is a glitch that occurs on the level failed screen. It shows that the level is a timed level rather than a jelly level.
  • This is one of the six-coloured levels which has five colours in its counterpart in Reality.

NotesEdit

Miscellaneous Info

  1. 48 double jellies × 2,000 points per double jelly = 96,000 points
  2. This is provided if the candies in the cascades match those from the moon scale.

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 198 (Traumwelt)05:34

Candy Crush Saga Dreamworld Level 198 (Traumwelt)

Candy Crush Saga Dreamworld Level 198 - 3 Stars NB03:34

Candy Crush Saga Dreamworld Level 198 - 3 Stars NB

GalleryEdit

Candy Crush Saga Dreamworld level list