This level features the least stable moon scale with five candies of imbalance. This is enough to make this level harder.
This level is almost entirely reliant on moon struck.
Clearing the jellies can be tricky. However, the player is given four striped candies to begin with, along with a decently long moon struck to help out.
When the moon scale is balanced, creating a colour bomb or a wrapped candy with the colours on one side of the moon scale itself is enough to make Odus fall off from that side of the moon scale, resulting in a game over.
There are four liquorice locks which does not exist in its Reality counterpart.
The jellies are worth 52,000 points. Hence, an additional 3,000 points is required to earn one star.
This is effectively a survival level for your first 12 moves. Carefully look at the moon scale at all times. The moon scale is extremely unbalanced, so make sure it is fit and balanced.
Rely entirely on moon struck. The moon struck is moderately powerful, but having many special candies or a colour bomb is almost essential. If you moon struck is not successful, it is most likely a game over.
Only set off special candies when it is safe to do so, but be careful not to set off too many candies of the colours on the moon scale.
This level has the most unstable moon scale, at an imbalance of only five candies. A colour bomb or wrapped candy match is enough to cause Odus to fall down even if the moon scale is perfectly balanced.
Pre-nerfed level 202 had the identical moon scale stability as this level, also at five candies; however that level is extremely hard. The current version of level 202 still remains extremely hard.
This is one of the few levels in this episode that does not have any colour bombs inside marmalade.