Tiffi in episode 64 (after) This level has been recently redesigned

A recent change was made to this level. A new difficulty is yet to be decided.

Reality Dreamworld Past Versions
Level 204
Level 204 Reality 2nd Version
Episode Sweet-Surprise
Level type Target score
Moves Moves-30
Target score 1star (trans): 45,000 pts
Blockers Locked Candies  Marmalade  12-move    
Other features Striped red v  Wrapped purple  
Colours 5
Red Orange Green Blue Purple
Spaces 62
Difficulty Undetermined: start a discussion relating to difficulty in the comments section below!
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Jelly Ingredient drop
Level 203 Level 205

Level 204 is the fourth level in Sweet Surprise and the 25th moves level. To pass this level, you must score at least 45,000 points in 30 moves. When you complete the level, Sugar Crush is activated and will score you additional points.


  • The five locked nine-move candy bombs at the bottom can be a problem if the special candies do not set them off quickly. The player is given only 12 moves to dispose them, not to mention that the player also needs to battle against the time.
  • The board shape also gives fewer opportunities to create special candies, though there are only five colours.
  • However, the three-striped candies in marmalade are provided for you to clear them.
  • The player is required to earn at least 1,000 points per second.[1][2]


Two Stars
Score 45,000 65,000 80,000
Difficulty Somewhat Easy Somewhat Hard Hard


  • Remove the marmalade and then use any one of the special candies to defuse the bombs. Then, just like other timed levels, go from there and make quick moves.

Earning More StarsEdit


  • The presence of five colours makes it easy to create special candies. However, it is not that useful as the board layout is rather restricted.
  • The player is required to earn at least 1,460 points per second[3] for two stars and at least 1,780 points per second[4] for three stars.[5]
  • There may not be sufficient time as there are only 45 seconds.
  • The board layout coupled with five colours make it harder to create special candies.
  • The candy bombs will usually be cleared by the wrapped candy (since wrapped candies explode twice, clearing the liquorice lock and the candy bomb), causing the massive point boost due to the colour bomb + candy bomb combination to be lost. Also, no new candy bombs may spawn on the board.
    • On the other hand, the candy bombs are worth 15,000 points which implies that only 8 seconds can be easily earned.[6]


  • Focus on creating colour bombs and unlocking the candy bombs. It is even better if the candy bombs are unlocked first before using the colour bomb on the colour of the candy bomb.


  • This is the first timed level where the player is given less than one minute to reach the target score. It is also the first level to start with extra time candies on the board.
  • This is one of the few levels in this episode that does not have any colour bombs inside marmalade.
  • This is the first of the timed levels without a Dreamworld counterpart based on this level. Its Dreamworld counterpart has a completely original design, and it is exclusive to Dreamworld.
    • Levels 211, 283, 297 and 328 are also timed levels with a Dreamworld counterpart not based on its Reality design.


Miscellaneous Info

  1. 45,000 points / 45 seconds = 1,000 points per second
  2. This is the theoretical minimum. In practice, extra time candies can be collected, decreasing the amount of points need to be earned per second as the amount of time available is increased.
  3. 65,000 points / 45 seconds = 1,444.44 points per second
  4. 80,000 points / 45 seconds = 1,777.78 points per second
  5. This is the theoretical minimum. In practice, extra time candies can be collected, decreasing the amount of points need to be earned per second as the amount of time available is increased.
  6. 15,000 points / 1,780 points per second = 8.43 seconds