|Jelly squares||: 64|
|Target score||: 125,000 pts|
| Number of|
| 5 |
|Number of spaces||64|
Level 323 is the third level in Munchy Monolith and the 139th jelly level. To pass this level, you must crush 64 double jelly squares and score at least 125,000 points in 35 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.
- The jellies in the lower part of the board are difficult to remove since it is easy to get stuck on the lower sections, as there are no teleporters at the bottom to trigger large, unpredictable cascades.
- Once there are only a few jellies left to clear, they may be hard to clear with a few moves remaining.
- Like all other quadrant levels, it is harder as colour bombs cannot be created. They can be obtained from mystery candies as one is dropped per every five moves. Still, it can be hard even with 35 moves (the player needs to hope one comes out of 7 of them).
- The player has to clear 64 double jellies in 35 moves. This means that you will need to clear at least 4 single jellies per move.
- The jellies are worth 128,000 points, which is more than the one star target score.
- Try to prevent the lower sections from having no moves. Try to keep them alive by manipulating the corresponding upper section first before making a move there.
- In case one of the lower section is stuck, use striped candies to reach the stuck part. A striped+wrapped combination at the lower part is optimal.
- Try to obtain and arrange mystery candies in favourable positions. Whenever one spawns, open it immediately. This level heavily relies on luck.
- Colour bombs are precious. If a colour bomb comes out from the mystery candy, save it until it can be combined with a striped candy.
Earning More StarsEdit
- The presence of five colours makes it easy to create special candies. However, it is not that useful as the board layout is rather restricted. Moreover, it is impossible to create colour bombs .
- The jellies are worth 128,000 points. Hence, an additional 172,000 points for two stars and an additional 222,000 points for three stars have to be earned through matching of candies.
- Since there are no blockers other than those which may spawn from mystery candies, the only problem is to create huge cascades required to earn enough points.
- The need to clear a huge amount of jellies within a few moves requires huge cascades and special candies which in turn gives huge amount of points. This is a must have because four single jellies must be cleared per move.
- The mystery candies may help or harm the player in earning three stars. Overall, they are not too useful in helping the player to earn three stars unless the player is lucky to get a colour bomb and a candy bomb from two of the mystery candies. Even then, that will have used up 10 moves and cleared plenty of jellies.
- Always work from the bottom squares to create huge point cascades.
- If the player is lucky to get a colour bomb, it needs to be combined with a wrapped candy.
- This level looks like level 33, except the entire board is covered by double jellies, and there are teleporters on the top of the lower section of the board.
- This is one of the very few levels that got buffed to become much more difficult than before. However, this level has recently received five additional moves to make it slightly easier.
- This is the hardest level of all quadrant levels despite having no blockers. Level 1335 is also an insanely hard quadrant level, but there are some blockers. However, there are some more insanely hard levels without blockers like 1431 and 1559.
- This is the first insanely hard level without blockers. Levels 819 and 820 used to be insanely hard levels with no blockers as well, but both got nerfed.
- This level, along with levels 33, 887 and 1335, is one of the few quadrant jelly levels in Candy Crush Saga.
- Purple line(s) show where the candies and mystery candies spawn.
- Dark blue square(s) indicate the position of double jellies.
- The regular teleporters having identical numbers indicate where the entry and exit is.
|Element Spawn Notes|
- ↑ A colour bomb requires five horizontal or vertical spaces, but the longest length is only four spaces.
- ↑ 128 single jellies / 35 moves = 3.6 single jellies per move
- ↑ 64 double jellies × 2,000 points per double jelly = 128,000 points
- ↑ A colour bomb requires five horizontal or vertical spaces but the longest length is only four spaces.