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Odus panic This Dreamworld level is hell!

This level is currently nearly impossible to beat without boosters.
This is probably caused by a design error or a glitch, or an objective which requires extreme insane luck to fulfill.
This level is currently one of the hardest, if not the hardest level in Dreamworld.
Please remove this template when the level is nerfed.

Odus character before Available to be voted in Hardest Level in Dreamworld

This level is one of the hardest level in Dreamworld. If you want this level to remain in the poll, vote now in Hardest Level in Dreamworld.

Reality Poll Dreamworld Past Versions
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This page contains information about content that was previously in the game but got removed.

Level 384
Level 384 Dreamworld
Episode Fanciful-Fort
Level type Objective
Orders Striped striped (trans): 6
Moves 30 Dreamworld
Target score 1star (trans): 50,000 pts
Blockers Locked Candies  Marmalade  10-move
Other features Striped red v  Candy Bomb Dispenser
Colours 5
Red Orange Green Blue Purple
Spaces 81
Difficulty Extremely Hard
Previous Next
Ingredient drop Jelly
Level 383 Level 385

Level 384 was the fourth level in Fanciful Fort and 91st candy order level in Dreamworld. To pass this level, you must collect 6 striped candy + striped candy combinations in 30 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • In most cases, 30 moves might not be enough for combining striped candies six times, even though six of them have been given to you, but they are covered in marmalade and protected by liquorice locks.
  • There are two moon struck periods, but they are of little help. First off, any striped candy whose colour matches the colour on the left side of the moon scale will be prematurely activated. And since there is quite a wide open space, there are bound to be a lot of cascades, tendentially not leaving any pairs of adjacent striped candies. In practice, you will most likely get a lot of wrapped candies and colour bombs, which do not help fulfil orders and will likely cause Odus to fall down after the moon struck ends.
  • The moon scale is very unstable, which is especially troublesome in this level as there are five colours and a lot of space for cascades.
  • Apart from the initial candy bombs, more of them keep flooding the board, and you only have 10 moves to defuse each bomb.
    • Note that the first moon struck triggers after 12 turns have passed.
  • The order is worth 30,000 points.[1] Hence, an additional 20,000 points is required to earn one star.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 50,000 250,000 350,000
Difficulty Undetermined Undetermined Undetermined

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 3 6 8

Moon StruckEdit

  • 1st Start: 18 Dreamworld moves left.
  • 1st End: 17 Dreamworld moves left.
  • 2nd Start: 5 Dreamworld moves left.
  • 2nd End: 4 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 12 moves 1 move

StrategyEdit

  • Although the task of combining two special candies is luck-based, planning ahead should never be underestimated and may help save moves.
  • Take full advantage of the striped candies encased in marmalade to help you save some moves to create and combine more striped candies.
  • One of the striped candy combinations should ideally be used to clear the initial bombs before the first moon struck.
  • Although the moon strucks are not very helpful in completing the orders, they are of help when clearing the bombs. Also, keep in mind that any bomb that matches the colour of the left side of the moon scale will get cleared when moon struck occurs. When not in moon struck, only use colour bombs and wrapped candies to clear the bombs as a last resort.

TriviaEdit

  • Here, you need one more combination than its counterpart in Reality. This breaks the trend from levels 356 and 362, whose Dreamworld versions each require you to get one fewer combination than their respective Reality versions.

NotesEdit

Elements Info

Element Spawn Notes
Elements Notes
Candy Bomb Green
  • Spawn 1 every 1 move.
  • If there are fewer than 10 candy bombs on screen, then the board spawns up to 10 when possible.

Miscellaneous Info

  1. 6 combinations × 5,000 points per combination = 30,000 points

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 384 (Traumwelt)03:27

Candy Crush Saga Dreamworld Level 384 (Traumwelt)

Candy Crush Saga Dreamworld Level 384 (3 star, No boosters)04:18

Candy Crush Saga Dreamworld Level 384 (3 star, No boosters)

GalleryEdit

Candy Crush Saga Dreamworld level list