The presence of six colours makes it hard to create special candies during regular moves. Moreover, its Reality counterpart has five colours for all the moves available. This makes it much harder to create special candies compared to its Reality counterpart.
The jellies are worth 18,000 points. Hence, an additional 42,000 points for two stars and an additional 72,000 points for three stars have to be earned through matching of candies.
The two star score requirement is increased by 20.00% compared to its Reality counterpart.
Even though the three star score requirement is the same as its Reality counterpart, an extra colour and the unstable moon scale can make it hard to reach.
The blockers will consume a huge amount of moves to clear them. Coupled with the position of the jellies makes it hard to sustain huge point cascades.
The moon scale is unstable, making the activation of special candy combinations and the use of huge cascades risky during regular moves.
With respect to the two and three star target scores, coupled with six candy colours and the position of the jellies, 15 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
Moon struck removes candies matching the colours on the moon scale and lasts for 1 move. This makes it much easier to create special candies. However, considering that its Reality counterpart has five colours for 15 moves, the moon struck duration is much too low to boost the score as only 6.67% of the Reality counterpart has fewer colours in the Dreamworld counterpart even if the board has four colours during moon struck. Moreover, special candies can only be activated during moon struck as any special candies created during moon struck may cause Odus to fall over if they are activated during regular moves.
Once the moon struck ends, it can become harder to create special candies. Moreover, the unstable moon scale makes it even harder to create special candies without dangerously tilting the moon scale.