The presence of six colours makes it hard to create special candies during regular moves.
The ingredients are worth 30,000 points. Hence, an additional 50,000 points for two stars and an additional 70,000 points for three stars have to be earned through matching of candies.
The two star score requirement is increased by 100.00% compared to its Reality counterpart which is the one star target score in this level.
The three star score requirement is increased by 33.33% compared to its Reality counterpart.
The player is required to earn an additional 1,680 points per move for two stars and an additional 2,340 points per move. for three stars.
The blockers are relatively hard to clear.
The moon scale is relatively unstable, making the activation of special candy combinations and the use of huge cascades slightly risky during regular moves.
With respect to the two and three star target scores, 30 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
Moon struck removes candies matching the colours on the moon scale, lasts for 1 move and occurs twice. This makes it much easier to create special candies. With the second point in consideration, this is essential.
Once the first moon struck ends, it can become harder to create special candies.