Reality Dreamworld Past Versions
Level 530
Level 530 V3
Episode Sour-Salon
Level type Jelly
Jelly squares Double-Jelly: 65
Moves Moves-38
Target score 1star (trans): 150,000 pts
Blockers Marmalade  Two-layered Icing  Chocolate Fountain  9-move
Other features Jelly Fish Blue  Candy Bomb Dispenser  Teleporter3
Colours 5
Red Orange Green Blue Purple
Spaces 69
Difficulty Very Hard
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Objective Jelly
Level 529 Level 531

Level 530 is the fifteenth and last level in Sour Salon and the 224th jelly level. To pass this level, you must clear 65 double jelly squares in 38 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.


  • The candy bombs have only nine moves and the middle one can rest on top of the chocolate spawner, although the middle one is often consumed by the chocolate.
    • The chocolate spawner can also eat the jelly fish above.
  • What makes this level so difficult are the two isolated jellies on the bottom corners, and the jellies near the chocolate spawner. Trying to save the jelly fishes to eat them will be hard.
  • There are half as many candy spawn lanes due to the icing on top blocking some flow of candies.
  • 65 jellies are a lot to clear in 38 moves - two double jellies per move.


Two Stars
Score 150,000 240,000 300,000
Difficulty Very Easy Very Easy Very Easy


  • Make a colour bomb + striped candy combination as it can clear the blockers and/or the jellies under them effectively while also releasing the jelly fishes.
  • If a striped candy + colour bomb combination cannot be created early, aim for the side jellies and those near the chocolate spawner. Always check if there are any striped candies combinations that can aim the corner fish before making a move.

Earning More StarsEdit


  • The presence of five colours makes it easy to create special candies and is essential as special candies or their combinations must be used to clear the jellies which are protected by two-layered icing.
  • The jellies are worth 130,000 points. Hence, additional 110,000 points for two stars and additional 170,000 points for three stars have to be earned through matching of candies.
  • The chocolate spawner will spawn chocolate, which inhibits the flow of candies and can limit available board. This in turn reduces the opportunity to create special candies and causing more moves to clear them.
  • The two layered icing inhibit the flow of candies and can be hard to clear due to their isolated positions.
  • The left and right candy bomb dispensers dispense candy bombs quite frequently and it is inevitable that they will be activated because the jelly fishes are required to clear the isolated jellies, allowing many opportunities to create colour bomb + candy bomb combinations.
  • 38 moves are limited in earning a huge amount of points due to sugar crush and the limiting of the number of special candies created via regular matches. However, this point is less critical due to the massive amount of candy bombs which will be dispensed once the marmalade are cleared and the jelly fish are activated.


Board Info

Level 530 Reality Notes
  • Orange line(s) show where the candies spawn.
  • Cyan line(s) show where the candies and candy bombs spawn.
  • Dark blue square(s) indicate the position of double jellies.
  • The regular teleporters having identical numbers indicate where the entry and exit is.

Elements Info

Element Spawn Notes
Elements Notes
Candy Bomb Green
  • Spawn 1 every 7 moves.
  • If there are fewer than 2 candy bombs on screen, then the board spawns up to 2 when possible.

Miscellaneous Info


Candy Crush Saga Level 530 walkthrough (no boosters)

Candy Crush Saga Level 530 walkthrough (no boosters)