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Level 54
Level-54 Dreamworld
Episode Lollipop-Lanterns
Level type Ingredient drop
Ingredients Hazelnut: 3   Cherry: 3
Moves 40 Dreamworld
Target score 1star (trans): 60,000 pts
Blockers Locked Candies  Chocolate
Other features None
Colours 6
Red Orange Yellow Green Blue Purple
Spaces 81
Difficulty Very Hard
Previous Next
Jelly Ingredient drop
Level 53 Level 55

Level 54 was the fourth level in Lollipop Lanterns and 14th ingredients level in Dreamworld. To pass this level, you must collect 3 hazelnuts and 3 cherries in 40 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • There are six colours present, which is one more than in its counterpart in Reality.
  • The chocolate can cause problems, but the player should be able to dispatch it easily unless he/she has no moves to remove it.
  • The moon scale is very unstable in this level.
  • Moon struck is not very helpful, since it only lasts for one move.
  • Overall, this level was once considered the hardest in Dreamworld which is strange, since its counterpart in Reality is considered easy.
  • This level used to be easy too like its Reality counterpart, but it was buffed massively to be very hard like level 323.
  • The ingredients are worth 60,000 points,[1] which is equal to the one star target score.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 60,000 100,000 150,000
Difficulty None Very Hard Extremely Hard

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 3 6 8

Moon StruckEdit

  • 1st Start: 21 Dreamworld moves left.
  • 1st End: 20 Dreamworld moves left.
  • 2nd Start: 1 Dreamworld moves left.
  • 2nd End: 0 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 19 moves 1 move

StrategyEdit

  • Simply release the liquorice locks, and use the moon struck to your advantage.
  • Get rid of the chocolate, and you should have no problem with this level.
  • Try to bring down the first three ingredients; then, during the moon struck, try to bring down the other three ingredients.

Earning More StarsEdit

DifficultyEdit

  • The presence of six colours makes it hard to create special candies during regular moves. Moreover, its Reality counterpart has five colours for all the moves available. This makes it much harder to create special candies compared to its Reality counterpart.
  • The ingredients are worth 60,000 points. Hence, an additional 40,000 points for two stars and an additional 90,000 points for three stars have to be earned through matching of candies.
  • The two star score requirement is increased by 42.86%[2] compared to its Reality counterpart.
  • The three star score requirement is increased by 50.00%[3] compared to its Reality counterpart. Even worse, the extra colour and unstable moon scale makes it harder to reach.
  • The player is required to earn an additional 1,000 points per move[4] for two stars and an additional 2,250 points per move[5] for three stars.
  • The chocolate will spread during the first few moves and are hard to clear with six colours and the unstable moon scale.
  • There are liquorice locks on the board which require more moves to clear them because of the extra colour. Despite this, not all the liquorice locks are required to be cleared as mainly those directly below the path of the ingredients need to be cleared.
  • The moon scale is unstable, making the activation of special candy combinations and the use of huge cascades risky during regular moves.
  • Moon struck removes candies matching the colours on the moon scale, lasts for 1 move and occurs twice. This makes it much easier to create special candies. However, considering that its Reality counterpart has five colours for 40 moves, the moon struck duration is much too low to boost the score as only 5.00%[6] of the Reality counterpart has fewer colours in the Dreamworld counterpart even if the board has four colours during moon struck. Moreover, special candies can only be activated during moon struck as any special candies created during moon struck may cause Odus to fall over if they are activated during regular moves.
    • Overall, the moon strucks may not be enough due to their short duration.
  • Once the first moon struck ends, it can become harder to create special candies. Moreover, the unstable moon scale makes it even harder to create special candies without dangerously tilting the moon scale.

TriviaEdit

  • This level has an icon bug that shows the first version of this level.
  • This is one of the six-coloured levels which has five colours in its counterpart in Reality.
  • This level tends to glitch on web (freezes on the last move), even if you have completed the level.

NotesEdit

Elements Info

Element Spawn Notes
Elements Notes
HazelnutCherry
  • Ingredient spawn density: 15 moves
  • If there are fewer than 1 ingredients on the screen, then the board spawns up to 1 ingredient when possible.

Miscellaneous Info

  1. 6 ingredients × 10,000 points per ingredient = 60,000 points
  2. (100,000 - 70,000) points / 70,000 points × 100% = 42.857%
  3. (150,000 - 100,000) points / 100,000 points × 100% = 50.00%
  4. 40,000 points / 40 moves = 1,000 points per move
  5. 90,000 points / 40 moves = 2,250 points per move
  6. (1 × 2) moves / 40 moves × 100% = 5.00%

WalkthroughEdit

Candy Crush Saga Dreamworld Level 54 ★★★ 3 Stars05:19

Candy Crush Saga Dreamworld Level 54 ★★★ 3 Stars

GalleryEdit

ReferencesEdit

  1. 6 ingredients × 10,000 points per ingredient = 60,000 points
  2. (100,000 - 70,000) points / 70,000 points × 100% = 42.857%
  3. (150,000 - 100,000) points / 100,000 points × 100% = 50.00%
  4. 40,000 points / 40 moves = 1,000 points per move
  5. 90,000 points / 40 moves = 2,250 points per move
  6. (1 × 2) moves / 40 moves × 100% = 5.00%
Candy Crush Saga Dreamworld level list