FANDOM


Reality Poll Past Versions
No tornado Removed content

This page contains information about content that was previously in the game but got removed.

Level 58
Level-58 Dreamworld
Episode Lollipop-Lanterns
Level type Jelly
Jelly squares Double-Jelly: 16
Moves 20 Dreamworld
Target score 1star (trans): 40,000 pts
Blockers Regular meringue  Chocolate
Other features None
Number of
candy colours
6
Red Orange Yellow Green Blue Purple
Number of spaces 81
Difficulty Somewhat Hard
Previous Next
Ingredient drop Target score
Level 57 Level 59

Level 58 was the eighth level in Lollipop Lanterns and the 32nd jelly level in Dreamworld. To pass this level, you must crush 16 double jelly squares in 20 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • There are six colours present, which is more than in its counterpart in Reality.
  • The chocolate should be ignored unless the surrounding icing squares are destroyed, and it begins to spread.
  • The corners can be hard to clear with such limited moves.
  • The moon scale is very unstable.
  • Although there are two moon strucks, they only last for one move each.
  • The jellies are worth 32,000 points.[1] Hence, an additional 8,000 points is required to earn one star.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 40,000 80,000 100,000
Difficulty Very Easy Very Hard Very Hard

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 3 5 7

Moon StruckEdit

  • 1st Start: 11 Dreamworld moves left.
  • 1st End: 10 Dreamworld moves left.
  • 2nd Start: 1 Dreamworld moves left.
  • 2nd End: 0 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 9 moves 1 move

StrategyEdit

  • The icing will most likely end up being destroyed and the chocolate released, so be wary.
  • Take advantage of the two moon struck phases and create special candy combinations to clear the jelly easily. This level is not too hard overall.

Earning More StarsEdit

DifficultyEdit

  • The presence of six colours makes it hard to create special candies during regular moves. Moreover, its Reality counterpart has five colours for all the moves available. This makes it much harder to create special candies compared to its Reality counterpart.
  • The jellies are worth 32,000 points. Hence, an additional 48,000 points for two stars and an additional 68,000 points for three stars have to be earned through matching of candies.
  • The two star score requirement is increased by 14.29%[2] compared to its Reality counterpart.
  • The three star score requirement is increased by 25.00%[3] compared to its Reality counterpart. Even worse, the extra colour and unstable moon scale makes it harder to reach.
  • The position of the jellies being at the corners makes it hard to create huge point cascades.
    • Despite the increase in jellies, they are on the top of the board which limits the potential of huge point cascades.
  • Even though there are no jellies under the blockers, they reduce available board for creation of special candies.
  • The moon scale is unstable, making the activation of special candy combinations and the use of huge cascades risky during regular moves.
  • With respect to the two and three star target scores, 20 moves are insufficient to boost the score by a huge amount of points to meet those target scores.
  • Moon struck removes candies matching the colours on the moon scale, lasts for one move and occurs twice. This makes it much easier to create special candies. However, considering that its Reality counterpart has five colours for 20 moves, the moon struck duration is much too low to boost the score as only 10.00%[4] of the Reality counterpart has fewer colours in the Dreamworld counterpart even if the board has four colours during moon struck. Moreover, special candies can only be activated during moon struck as any special candies created during moon struck may cause Odus to fall over if they are activated during regular moves.
    • Overall, the moon strucks may not be enough due to their short duration.
  • Once the first moon struck ends, it can become harder to create special candies. Moreover, the unstable moon scale makes it even harder to create special candies without dangerously tilting the moon scale.

TriviaEdit

  • This is one of the six-colour levels which has five colours in its Reality counterpart.

NotesEdit

Miscellaneous Info

  1. 16 double jellies × 2,000 points per double jelly = 32,000 points
  2. (80,000 - 70,000) points / 70,000 points × 100% = 14.286%
  3. (100,000 - 80,000) points / 80,000 points × 100% = 25.00%
  4. (1 × 2) moves / 20 moves × 100% = 10.00%

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 58 (Traumland)02:00

Candy Crush Saga Dreamworld Level 58 (Traumland)

Candy Crush Saga Dreamworld Level 58 ★★★ 3 Stars02:33

Candy Crush Saga Dreamworld Level 58 ★★★ 3 Stars

GalleryEdit

ReferencesEdit

  1. 16 double jellies × 2,000 points per double jelly = 32,000 points
  2. (80,000 - 70,000) points / 70,000 points × 100% = 14.286%
  3. (100,000 - 80,000) points / 80,000 points × 100% = 25.00%
  4. (1 × 2) moves / 20 moves × 100% = 10.00%
Candy Crush Saga Dreamworld level list