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Level 60
Level-60 Dreamworld
Episode Lollipop-Lanterns
Level type Ingredient drop
Ingredients Hazelnut: 2   Cherry: 2
Moves 50 Dreamworld
Target score 1star (trans): 40,000 pts
Blockers Regular meringue  Chocolate
Other features None
Colours 6
Red Orange Yellow Green Blue Purple
Spaces 75
Difficulty Medium
Previous Next
Target score Jelly
Level 59 Level 61

Level 60 was the tenth level in Lollipop Lanterns and 17th ingredients level in Dreamworld. To pass this level, you must collect 2 hazelnuts and 2 cherries in 50 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • The only real difficult part is the chocolate, but if you clear it early in the level, you will be fine.
  • All six colours are present, and the moon scale is very unstable.
  • Moon struck only lasts for two moves.
  • The ingredients are worth 40,000 points,[1] which is equal to the one star target score.

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 40,000 80,000 130,000
Difficulty None Very Easy Very Easy

Moon ScaleEdit

Moon Scale
Odus normal
Odus Worry
Odus panic
Odus falls
Candies 0 3 6 8

Moon StruckEdit

  • 1st Start: 22 Dreamworld moves left.
  • 1st End: 20 Dreamworld moves left.
Moon Struck Normal moves Moon Struck moves
Moon Scale is full 28 moves 2 moves

StrategyEdit

  • Destroy the icing, and then quickly destroy any chocolate that escapes. This is your first priority.
  • After this, while keeping an eye on the moon scale, try making striped candies to bring down the ingredients.

Earning More StarsEdit

DifficultyEdit

  • The presence six colours makes it hard to create special candies during regular moves.
  • The ingredients are worth 40,000 points. Hence, an additional 40,000 points for two stars and an additional 90,000 points for three stars have to be earned through matching of candies.
  • Even though the number of moves and the two and three star score requirements are the same as its Reality counterpart, the unstable moon scale can make it hard to reach.
  • The player is required to earn an additional 800 points per move[2] for two stars and an additional 1,800 points per move[3] for three stars.
  • Like its Reality counterpart, once the regular icing is cleared, the chocolate will spread and reduce available board space. Moreover, they are hard to clear with six colours.[4]
  • Once all the chocolates are cleared, this level is a typical ingredients level with plenty of available board space to create special candies. However, six colours can make it hard to create matches to drop the ingredients quickly.
  • The moon scale is unstable, making the activation of special candy combinations and the use of huge cascades risky during regular moves.[5]
  • Moon struck removes candies matching the colours on the moon scale and lasts for two moves. This makes it much easier to create special candies. Moreover, it will be much easier to drop the ingredients.
  • Once the moon struck ends, it can become harder to create special candies. Moreover, the unstable moon scale makes it even harder to create special candies without dangerously tilting the moon scale.[6]

NotesEdit

Elements Info

Element Spawn Notes
Elements Notes
HazelnutCherry
  • Ingredient spawn density: 50 moves
  • If there are fewer than 1 ingredients on the screen, then the board spawns up to 1 ingredient when possible.

Miscellaneous Info

  1. 4 ingredients × 10,000 points per ingredient = 40,000 points
  2. 40,000 points / 50 moves = 800 points per move
  3. 90,000 points / 50 moves = 1,800 points per move
  4. The huge number of moves required to completely fill up the moon scale can make this less critical.
  5. This is provided if the candies in the cascades match those from the moon scale and is less critical due to the huge number of moves required to completely fill up the moon scale which likely cause at one ingredient to be dropped and due to the moon struck.
  6. The player will have earned enough points equal or over the three star target score.

WalkthroughsEdit

Candy Crush Saga Dreamworld Level 60 (Traumland)02:46

Candy Crush Saga Dreamworld Level 60 (Traumland)

Candy Crush Saga Dreamworld Level 60 ★★★ 3 Stars03:43

Candy Crush Saga Dreamworld Level 60 ★★★ 3 Stars

GalleryEdit

ReferencesEdit

  1. 4 ingredients × 10,000 points per ingredient = 40,000 points
  2. 40,000 points / 50 moves = 800 points per move
  3. 90,000 points / 50 moves = 1,800 points per move
  4. The huge number of moves required to completely fill up the moon scale can make this less critical.
  5. This is provided if the candies in the cascades match those from the moon scale and is less critical due to the huge number of moves required to completely fill up the moon scale which likely cause at one ingredient to be dropped and due to the moon struck.
  6. The player will have earned enough points equal or over the three star target score.
Candy Crush Saga Dreamworld level list