FANDOM


Tiffi in episode 64 (after) This level has been recently redesigned

A recent change was made to this level. A new difficulty is yet to be decided.

Reality Dreamworld Past Versions
 Level 64 
Level 64 Reality 2nd Version
Episode
Minty-Meadow
Level type Target score
Moves Moves-20
Target score 1star (trans): 10,000 pts
Blockers Locked Candies  Regular meringue  Chocolate    
Other features None
Colours 5
Red Orange Green Blue Purple
Spaces 81
Difficulty Undetermined: start a discussion relating to difficulty in the comments section below!
Previous Next
Jelly Jelly
63 65

Level 64 is the fourteenth level in Minty Meadow and the 12th moves level. To pass this level, you must score at least 10,000 points in 20 moves. When you complete the level, Sugar Crush is activated and will score you additional points.

DifficultyEdit

  • It is very easy, but the chocolate may be an issue if it is not controlled properly. In addition, the liquorice locks and icing reduce the playing field thus may reduce your chances to create special candies, if not removed quickly.
  • With six colours, it is harder to create special candies.
  • The player is required to earn at least 120 points per second.[1][2]

StarsEdit

Stars
One-Star
Two Stars
All-Stars
Score 10,000 20,000 30,000
Difficulty Very Easy Very Easy Very Easy

StrategyEdit

  • Just create as many special candies as possible and be fast. Destroy all the blockers first and you should be fine, as you have 90 seconds to score at least 10,000 points.
  • To get higher points, try to create a colour bomb + wrapped candy combination, if possible.

TriviaEdit

  • The blocker layout is almost the same as level 36's.
  • This is one of four timed levels to be converted to another level type as of 13 April 2018, along with levels 1595, 1828 and 3093.

NotesEdit

Miscellaneous Info

  1. 10,000 points / 90 seconds = 111.111 points per second
  2. This is the theoretical minimum. In practice, extra time candies can be collected, decreasing the amount of points need to be earned per second as the amount of time available is increased.

WalkthroughsEdit

GalleryEdit