50 moves to go!

Out of moves

Out of moves! (old)

Moves are one of the main features of Candy Crush Saga. A move consists of matching at least three same-coloured candy in a row. A successful match will bring down the total number of remaining moves by one. Moves can also be made by combining a colour bomb with a candy or another special candy, or a coconut wheel with a regular or special candy. (And formerly using free switch or moving the candy frog to another tile.)

Any remaining moves left over from a level will result in Sugar Crush (for all level types except moves levels).

The moves can range from a mere 1 move (Happy New Year 2015) or 5 moves (Dreamworld level 463, 976, and 1055) to a generous 90 moves (Level 15 beta).[1] When you run out of moves and haven't reached the objective(s), you will fail the level.


Moves description

The in-game description of moves is: "Every successful switch costs a move. Game ends when all are used." (It is shown when the mouse pointer hovers above the moves section).

Gaining movesEdit

There are currently two ways of gaining additional moves in levels:

  • A friend can send +3 extra moves if you have been stuck on a level for at least 2 days. This is activated before the level starts.
  • An extra moves booster can be activated during a game at any time. If you run out of moves before completing a level, the game offers you a chance to buy an extra 5 moves, and up to 50 moves after the eighth and further failures.
  • The third way, which hasn't officially been released, it to collect extra moves candies, a new type of candy which is the counterpart of extra time candies. Currently, each moves candy would give three extra moves. They only spawn in level 2966 due to a redesign and may officially be introduced at a later stage.



  1. Candy Crush Saga Level 15 (BETA-LEVEL)

    Candy Crush Saga Level 15 (BETA-LEVEL)


Chart of all moves and time limit by episode and level. A 15-period moving average and a trendline are provided.